Game Tag


Articles with tag game.
How Long Can You Last against the Attack
Wanting something interesting, I struggled to find a ZX81 program to share. Plus, it was getting close to the end of the month. Digging into my old notebook, I stumbled upon Missile Defense. Although short, I expanded it into a something worth playing. Let’s dig deeper. Signs of the times…
Posted Jul 27 by Steven 5 min read

My ZX81 Tic-Tac-Toe May Not Look Pretty, but You Can Win
As June winds down, I find myself reminiscing about writing month’s program. 34 years later, I still remember the glow of the TV as it lit the notebook in my lap. Although I have fond memories of Tic-tac-toe, time isn’t as kind to it. Let’s dig in. Would you like to play a game…
Posted Jun 25 by Steven 6 min read

Bet and Win in Stud, a Simple ZX81 Poker Game
For Marchís program of the month, I offer up Stud. Written in 1984, it was my first computer card game. Calling it a card game is disingenuous as Stud is a simple high/low betting game. There are no rules or even a deck of cards. Yet simple can be fun in this random poker game. An infinite deck of …
Posted Mar 24 by Steven 3 min read

Can you hack the computer and save the world?
ďAgent 51, your goal is within reach, but there is a problem.Ē"Understand,Ē you reply. Professional as always, you only allow a hint of annoyance in your voice. ďExplain.ĒďWell, the plans are in the room in front of you, but the floor is a trap…
Posted Jan 22 by Steven 5 min read

Can you guess the right code to win?
I used to play Mastermind when I was a kid, a simple code breaking game. One player would set up a sequence of colored pegs and the other would have to guess it in a set number of turns. My version, called ZX Master Mind, has the computer creating the code…
Posted Dec 22, 2016 by Steven 5 min read

Can You Avoid Death in the ZX81 Game Stick Shift?
Dodging games were the rage back in the early ’80s. Wanting to add my own take on the genre, I created Stick Shift, November’s program of the month. The goal is simple. Dodge other cars, oil spills and spikes while not crashing into the wall. Mess up? Well, it’s game over for you…
Posted Nov 24, 2016 by Steven 3 min read

Bugers Will Kill You in October's ZX81 Program of the Month
While working to improve the way I display my ZX81 programs, I ran across one that didnít have a picture. Finding that odd, I did some research and found that Iíd written a page for it back in 1999. To my surprise, Iíd never uploaded it…
Posted Oct 25, 2016 by Steven 3 min read

Trail Blazer is my ZX81 Tribute to Tronís Light Cycles
One of the coolest movies when I was a young teenager was Disneyís Tron. What geeky kid didnít want to watch a movie about computers and video games? Sprinkle in some computer animation and how could I not fall in love. Needless to say, Tron was the inspiration for more than a few of my programs…
Posted Sep 18, 2016 by Steven 6 min read

Electon is August’s ZX81 Program
I painted more borders on the ZX81 than just about any other shape. An easy way to confine movement, it shouldn’t come as a surprise that Electon starts by building a box. And before you ask, this month’s ZX81 program isn’t another version of snake…
Posted Aug 22, 2016 by Steven 8 min read

Vargen Crown is June’s ZX81 Program
“Jealous of Vargen’s accomplishments, a rival kingdom has attacked and kidnapped your king. As head Knight, you mount a quest to return the King, hidden somewhere in the forest by his captors. But hurry! The King's ransom has a time limit…
Posted Jun 27, 2016 by Steven 9 min read

Up Is Down in Faller, May’s ZX81 Program
Walls and creatures always make for a nice game and Faller, our program of the month, has both. It takes a bit of imagination, but watch the icky spider climb up the wall towards you. Their goal, of course, is to knock you off and claim the wall for themselves…
Posted May 21, 2016 by Steven 6 min read

Laser Blast is Aprilís ZX81 Program of the Month
April is close to wrapping up and I was able to find time this weekend to type in another ZX81 game. Laser Blast, this monthís program, has you saving the world. Kind of clichť I know, but hey this was 1984. George Orwellís novel didnít come true, but at least we could blast alienís with lasers…
Posted Apr 27, 2016 by Steven 9 min read

Januaryís Program: Star Probe
Wow, 2016 and I'm still digging programs out of my stack of print outs. Kicking off the new year, I'm grabbing a story based program. I wrote Star Probe, our program of the month, in the style of a Chose Your Own Adventure bookóand yes, I actually owned most of them…
Posted Jan 26, 2016 by Steven 5 min read

Decemberís Program: Monkey Maze
Time to close out the year with another classic remaking. Back in 1983, I decided to try my hand at recreating Nintendoís fan favorite: Donkey Kong. My version, cryptically called Monkey Maze, is Decemberís Program of the Month…
Posted Dec 29, 2015 by Steven 3 min read

August's Program: Canyon Raider
While reading through my old programming notebook last month, I wondered about using them on my website. From my earliest programming days, the notebook has a number of programs that never made it to my stack of printouts. Canyon Raider, Augustís program of the month, is one of those programs. A sim…
Posted Aug 22, 2015 by Steven 3 min read

June's Program: Fly
Fly is a simple program that end the end is both baffling and intriguing. Looking at first like a simple shooter, it acts very differently then one and, if you donít know the rules, will make you crazy. Once you do know how to play, though, Fly becomes simple and repetitive…
Posted Jun 28, 2015 by Steven 5 min read

April's Program: RMS
Are there any D&D folks in the audience? Come on, you know who you are. Past or present doesnít matter, just if you know what Iím talking about. Why, you ask? Because RMS, Aprilís program of the month, will use your ZX81 to build monsters…
Posted Apr 29, 2015 by Steven 4 min read

March's Program: Input One
Input One, March’s program of the month, is a great example of the kind of simple and brute force programming of the 1980s. This was a time when computers had little memory and their users had to use simple BASIC programming to get things done…
Posted Mar 29, 2015 by Steven 3 min read

February's Program: Math Bash
At the one level, you can sum up most programs into three big groups: business, gaming, or educational. Most of my programs fit into one of these base categories. The standouts are generally the animation or demo programs that really have no distinct genre…
Posted Feb 22, 2015 by Steven 5 min read

December's Program: V Water Battle
As 2014 comes to a close, I wanted to end the year with an original program of the month. For December, that program is V Water Battle, an action game from 1984. For some reason, the title screen I created said designed instead of wrote but I did both. I was an odd duck in 1984…
Posted Dec 29, 2014 by Steven 3 min read

July's Program: Block £ Spear
Sorry, still no Joust. Itís not where I want it†and Iíve spent July working on my novel instead. That isn't to say that Iím going to leave July without a program of the month. Instead Iíve pulled from my original site to bring you one of my favorite programs, Block £ Spear…
Posted Jul 23, 2014 by Steven 3 min read

June's Program: Monster Maker
Okay I havenít finished my remake of Joust yet, nor did I want to wait until the last week of the month to get an article out. Instead, I offer you Monster Maker as Juneís monthly program. Itís pretty straight forward and anti-climatic against the power of todayís programs…
Posted Jun 08, 2014 by Steven 3 min read

May's Program: Joust
I actually started working on May’s program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things haven’t gone so well…
Posted May 28, 2014 by Steven 5 min read

February's Program: Time
For February, I give you Time, a simple landing game with a twist. Using the ďZĒ and ď.Ē keys, you maneuver your craft to each successive landing pad. If you miss the landing, keep trying but be careful. Run out of time and itís game over! How high of a score can you amass…
Posted Feb 16, 2014 by Steven 4 min read

January's Program: Fireball
Januaryís program of the month, Fireball, marks a first for me. Although Iíve used a few different methods to type in my programs, Iíve always gone back to a Windows so I could use EightyOne to generate the program files and images…
Posted Jan 05, 2014 by Steven 5 min read