Animation Tag


Articles with tag animation.
Bringing an Old ZX81 Sketch to Life with BASIC Is Absolutely Crazy
Foreign to many developers today, I have notepad and binder full of ideas from my ZX81 days. The notepad contains early program snippets. In contrast, I have sketches and designs crammed into a binder…
Posted Apr 30, 2017 by Steven 6 min read

3D Image is July’s ZX81 Program
Not everything I wrote on the ZX81 was a game, although I did write a lot of those. In fact, some of my first computer programs did nothing more than print pictures. 3D Image, a badly named program, is one of my experiments in animation on the ZX81…
Posted Jul 20, 2016 by Steven 4 min read

November’s Program: Dragon’s Lair
One of my favorite video games as a kid was a rather unlikely one. It wasn’t the coolest graphics or excellent control. It was about story and animation. It was, of course, Dragon’s Lair. The odd laser disc game by famed animator Don Bluth…
Posted Nov 29, 2015 by Steven 2 min read

May's Program: WIZERDRY
Okay, you may be wondering why there is a picture of an Apple II on a ZX81 site? I’ll start by saying that it’s been a pretty busy May with lots of travel for both business and vacation. The picture is from the Smithsonian and it actually does relate to May’s program of the month, Wizerdry…
Posted May 31, 2015 by Steven 2 min read

July's Program: Block £ Spear
Sorry, still no Joust. It’s not where I want it and I’ve spent July working on my novel instead. That isn't to say that I’m going to leave July without a program of the month. Instead I’ve pulled from my original site to bring you one of my favorite programs, Block £ Spear…
Posted Jul 23, 2014 by Steven 3 min read

May's Program: Joust
I actually started working on May’s program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things haven’t gone so well…
Posted May 28, 2014 by Steven 5 min read

April's Program: Flywheel
April has been a crazy month. I decided to try something new, pushed along by an unexpected event. I'm writing a book. I joined NaNoWriMo just after last November's event so I didn't expect to do anything until later this year. The surprise was there CampNaNoWriMo event in April…
Posted Apr 27, 2014 by Steven 3 min read

March's Program: The Ball Redux
For March's program of the month, I drew inspiration from one of my older demo’s, The Ball. Like many young kids from the early eighties using BASIC, I took a stab at animating a bouncing ball. It is a a relatively easy program to write depending on how complex you want to make the math…
Posted Mar 29, 2014 by Steven 4 min read

October's Program: Space Dock
Since it's been a few months since I've presented an animation program, I hereby offer October's program of the month Space Dock. Written when the space shuttle program was in full swing, Space Dock depicts a shuttle launch for its scheduled docking to repair a satellite…
Posted Oct 19, 2013 by Steven 4 min read

February's Program: Enlarger
The old saying “time flies when you’re having fun” is so true of late. This year started with a bang and I feel like I’ve been running ever since. It isn’t that I haven’t wanted to work on my old ZX81 programs, but they often take a back burner to other past times…
Posted Feb 24, 2013 by Steven 3 min read

September's Program: Runner
September’s program, Runner, is nostalgic for me. When I wrote this program I had moved on to my C64. My ZX81 was starting to gather dust as I was busy learning the ins and outs of my new computer. For some reason, something tugged at me to fix my ZX81 keyboard and get it running again…
Posted Sep 01, 2012 by Steven 3 min read

March's Program: T.W.M.
T.W.M. is March's program of the month. It is a simple animation that tries to mimic a computer's destruction of its defined target. February was actually pretty prolific for me as I transcribed this and another program, as well as updated a number of older programs using MCODER…
Posted Mar 05, 2012 by Steven 2 min read

December's Program: Creature
I can't believe December is here and the year is almost over. To celebrate the last program of the month, I present Creature, an animation program. Unlike many of the smaller programs submitted throughout the year, this one is the largest weighing in at 14KB…
Posted Dec 03, 2011 by Steven 3 min read

June's Program: Beo One
I was searching through my stack of programs and decided to choose a short and sweet program for June. Beo One is definitively short, clocking at just 33 lines of code. Well 35 if you include the two new save and run lines I added…
Posted Jun 06, 2011 by Steven 2 min read

April's Program: Sphere
I've been a bit busy this month so I choose a relatively short program in order to not miss my self imposed deadline. To that end, I present to you April's belated graphic program: Sphere. This program will easily run on a 2K ZX81…
Posted Apr 26, 2011 by Steven 2 min read