Fast Tag


Articles with tag fast.
October's Program: The Haunting
It is Halloween and October’s Program of the Month is right on time. When I pulled the listing for The Haunting from my stack I knew it would be perfect. Although short, I knew I’d be challenged as this program of the month requires something I hadn’t needed before…
Posted Oct 31, 2015 by Steven 4 min read

May's Program: Joust
I actually started working on May’s program of the month, Joust, about three weeks ago. My goal was to update the program to a faster and more fluid MCODER version. Sadly, things haven’t gone so well…
Posted May 28, 2014 by Steven 5 min read

November's Program: SNUNCH ML
For November, I’m looking both forwards and backwards. Although I wrote SNUNCH in 1983, I added a corrected version to my first ZX81 web page in the ‘90s. SNUNCH was my early attempt at writing a PAC-MAN like game. Note that I said like, not clone. My goal was to be inspired, not to copy…
Posted Nov 30, 2013 by Steven 7 min read

September's Program: S.M.P.
October’s program of the month is S.M.P. or Sinclair Memo Pad. A simple scrolling editor that allows you to take a couple of quick notes that last as long they are on-screen. Since the space key also acts as a break, which will stop the program, S.M.P. uses the newline key instead…
Posted Sep 21, 2013 by Steven 3 min read

December's Program: Thyime
December is upon us and Thyime is the last program of the month for 2012. My how quick the year has passed. Thyime’s elements include moving, shooting, a break through wall, and a moving enemy. It does all this while remaining fast. Thyime provides a decent game to close out the year. I wrote Thyime…
Posted Dec 16, 2012 by Steven 2 min read

May's Program: Jet Flyer
Jet Flyer is May's Program of the Month. Although a bit late, I believe it is a bit better than last month's and worth a quick try. The goal is to keep your jet on course by using the “Z” and “.” keys to bank right or left. It isn’t an overly hard game…
Posted May 20, 2012 by Steven 2 min read

May's Program: BOLT
Can you believe it! First day of the month and I have a program uploaded! Okay, so it is another graphic one and isn't very exciting, or long. But hey, you can't blame me for not trying! May's program is BOLT from 1984. It creates a lightning bolt with a circle and embossed BOLT logo. Cool huh…
Posted May 01, 2011 by Steven 2 min read

April's Program: Sphere
I've been a bit busy this month so I choose a relatively short program in order to not miss my self imposed deadline. To that end, I present to you April's belated graphic program: Sphere. This program will easily run on a 2K ZX81…
Posted Apr 26, 2011 by Steven 2 min read

March's Program: Lock & Fire
March's program is Lock & Fire. I wrote this graphic game in 1985, although I have to admit I don't remember it much. It is a bit hard to play as the keys aren't very sensitive and the aliens jump around as you try to "lock" onto them…
Posted Mar 26, 2011 by Steven 2 min read